It’s definitely been awhile since there was a truly free game that was making waves. This isn’t a free game with a paid subscription. This isn’t a game that is freemium to charge you when you run out of lives. This is a truly free game. Say “hello” to Plants vs. Zombies 2: It’s About Time.
The title says it’s all with this installment. It’s been just over 3 years since the original installment of this franchise was released to iOS users and subsequently to console users. Now it’s time for the sequel to take it’s rightful place. With slightly updated graphics, a new storyline and still a free game to play this is a must-have for any iOS user.
There really isn’t a whole lot of innovation on this front. It is the same tower-defense style game we have grown to love. Simple goal protect the zombies from your home or whatever you are trying to defend throughout time. Yes that’s correct, the reference to “time” in the title is not talking about the wait between games. I think Starcraft still holds that title with almost 12 years of separation between releases. In Plants vs. Zombies 2 this is a literal reference to time, as in a time machine. But then again, who plays this game for its compelling storyline and character development of, who is the name of the person’s house you are trying to defend? Oh that’s right it’s you!
By keeping with the simple mechanics anyone who played the first game should be instantly able to pick up on the second game with ease. There are still some new plants and zombies to deal with so it will keep most gamers interested for hours.
A True Freemium Model
Unlike many other games where users are baited into paying, users can proceed through Plants vs. Zombies 2 without much trouble or need to purchase at all. However, if you want to dominate the early levels with more powerful plants or if you want to skip ahead levels altogether the option is there. There is no, die and pay us money or wait 24 hours to play again. EA has done a brilliant job to find a balance for users who want to buy add-ons and those that do not.
Unlike console gaming where many users pay higher entry costs into the games, with mobile devices this is not the case and it is understandable that developers want to make their fair share. But in the same respect it should not alter the experience of the game.
My hats off to EA for making a freemium game that users can beat without having to pay. A quality game that will keep users playing for many hours. Like they say:
It’s About Time!!!